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when players lose a life, the announcer will say "Player junshoku" (殉職) or "Player died on duty")-this was the case in The Keisatsukan and The Keisatsukan 2. The game is spoken entirely in Japanese throughout gameplay (i.e.All Asian hostiles are named after either Konami's veteran employees or those who developed the video game (Man Tak Wah was credited as Addison Man in the English translation of the video game).In the last stage "Lethal Enforcers 3" (Seigi No Hero in Japan), the players play as SAT Operatives to stop a coup d'état orchestrated by a rogue JGSDF Kanto Regiment in the Diet Building.In the fifth stage "Justice & Judgment" (Lethal Enforcers 3 ( リーサル・エンフォーサーズ3, Riisaru Enfousaazu 3) in Japan), the players play as JGSDF soldiers and Special Forces Group commandos to stop foreign terrorists from blowing up a nuclear power plant.In the fourth stage "Airport 2004" (Huge Airport Rush 24 Hours ( 突入!大空港24時, Totsunyuu! Tai kuukou ni juu yon toki ) in Japan), the players play as SIT Mobile Troops to quell violent mysterious radicals at the Narita International Airport.In the third stage "Rival Heat" (Rival Detective ( ライバル刑事, Raibaru Keiji ) in Japan), the players play as rival detectives from Tokyo's Police to stop a subway gun smuggling spree operated by Gokudo-Kai Executives.In the second stage "Coast Intruders" (Japan Coast Guard’s Intrusion of suspicious ships ( あの不審船を追え 海上保安法の行方, Ano Fushin Fune Woe Kaijou Hoan-Chou No Yukue) in Japan), the players play as Japan Coast Guards to stop Dragonhead (Ryuto) Drug Dealers from entering Shinagawa Port illegally.In the first stage "Cops in The City" (The Police Officer: High Afternoon Investigation ( ザ・警察官:真昼の大捜査線, Za Keisatsukan: Mahiru No Dai Sousa-Sen) in Japan), the players play as Tokyo Metro Police Officers to stop an armed robbery spree in Akihabara.With the exception of the Cops in the City stage, players have access to a 10-round Glock handgun as a standard munition. "Lethal Enforcers 3/Seigi no Hero" stage).

Lethal Enforcers 3/Seigi no Hero allows players to play the stages in the order they desire (with the exception of the Diet Building a.k.a. Much of the game's gameplay, music and mannerisms are reminiscent of Police 911, so much to the point where it could be considered a quasi-sequel. Also, players do not lose lives when they shoot innocent civilians, instead they face being demoted. Unlike previous installments, players can compete with each other in making their way to checkpoints in various areas, in addition to capturing wanted criminals and earning promotions. Raising the shield allows players to protect themselves from incoming enemy fire at the expense of an inability to advance towards the goal. Like Konami's earlier Warzaid/ World Combat, players point and/or shoot outside the screen to deploy their shields. Weapons such as submachine guns, shotguns, sniper rifles, and assault rifles are also available during each mission. Players make their way towards checkpoints while shooting criminals, terrorists, or fugitives. Lethal Enforcers 3 has players play as six different law enforcement roles in various scenarios in present-day Tokyo, Japan. This installment is produced by Shigenobu Matsuyama. Lethal Enforcers 3, known as Seigi no Hero (セイギノヒーロー or 正義のヒーロー- Heroes of Justice) in Japan, is a 3D arcade light gun game which is the third and final installment to Konami's Lethal Enforcers series. It's not an essential play, but lightgun game fans will have a blast.2004 video game Lethal Enforcers 3/Seigi no Hero

It's clear a lot of work has gone into making this game as varied as possible including quick draw rounds against three bad guys and scrolling shootouts on horseback and a train. This is a fun game much like its predecessor. Unfortunately by the time this came out it was looking dated, given Ridge Racer (1993) and Virtua Cop (1994) would have been in the arcades at the same time. The improved hardware allows for smoother scrolling and bigger sprites, as well as more detailed backgrounds. The game has digitized sprite graphics like the earlier Lethal Enforcer game from 1992. The digitized speech sounds a bit crisper as well. Pretty much exactly how you expect Western music to sound and very clear.
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The music is much improved with a soundtrack that could be taken straight from the Bonanza TV series. The game runs on Konami's GX hardware, a step-up from the first game's Xexex hardware. Lethal Enforcers II: Gunfighters is a cash-in on the early 90s trend for Neo-Western films like: Young Guns II (1990), Unforgiven (1992) and City Slickers (1991) to name a few.
